agentleman123agentleman123

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  1. 12 votes
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      agentleman123agentleman123 supported this idea  · 
      agentleman123agentleman123 commented  · 

      Capture trooper (stalker for a name change since all classes have 1 word names)
      starts with only sidearm.
      cannot pick up dropped weapons.
      speed is slightly less than speed boosted assault.
      damage taken is reduced by 80%

      Abilities:
      Primary:
      radar interference:invisible to turrets and drones (excluding base camp turrets) and cannot be tagged.

      Secondary:
      hunter's vision: tags closest enemy or enemy turret/drone.

      melee lunge: 3x range for brutal melee (brutal melee uses a different animation) capture trooper is marked purple for enemy players. ends with a kill

      adrenaline rush: take 50% damage

    • 1 vote
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        agentleman123agentleman123 shared this idea  · 
      • 1 vote
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          agentleman123agentleman123 shared this idea  · 
        • 71 votes
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          • 1 vote
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              agentleman123agentleman123 supported this idea  · 
              agentleman123agentleman123 shared this idea  · 
            • 0 votes
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              • 62 votes
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                  agentleman123agentleman123 supported this idea  · 
                • 24 votes
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                    agentleman123agentleman123 commented  · 

                    I'd add also the ability to tweak damage done/received, speed, etc. (and also allow it to be separate to each team). the team specific settings are the one thing this game needs to.

                    agentleman123agentleman123 supported this idea  · 
                  • 11 votes
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