Macio_82Macio_82

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  1. 57 votes
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      Macio_82Macio_82 commented  · 

      Should be a proper clan system with scheduled clanmatches and possibilities to bet "value points" as it was in KZ2.

      Macio_82Macio_82 supported this idea  · 
    • 1,020 votes
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        Macio_82Macio_82 commented  · 

        Hey, DEV TEAM, good job with The Academy map. Now it's time for some non-CQB map, isn't it? ;) Pyrrhus Rise?

        Macio_82Macio_82 commented  · 

        I beg your pardon, PROJECT_GUNGRAVE, but Remains map is nothing more than Bilgarsk Bulevard after Terracide... :/ But still there are some other maps which may improve the MP gameplay experience. I still have im my mind the Pyrrus Rise with collapsed bridges (after Terracide - there must be some impact on that) but with a massive GRAVITY WELLS coming out from the gap! Petrusite gravity wells are nice idea is campaign, so why not to use them in MP as well? ;) Instead of bridges, that is.

        Macio_82Macio_82 commented  · 

        Yeah, all the maps currently released are strongly CQB maps. I remember the times of Phyrrus Rising and Visari's Hammer (!) where people could play mid-range to long-range battles. Current maps are pretty claustrophobic, don't you think? Please, put some non-CQB maps again. :) It doesn't mean that KZ will became another BF/CoD shooter, don't be afraid of that. But it will release the new possibilities of all of this huge new scope of warfare. Keep it up, you're doing a great job there (awesome campaign, must say)!

        Macio_82Macio_82 supported this idea  · 
      • 5 votes
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          Macio_82Macio_82 shared this idea  · 

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